struct _EX_PARTITION// Size=0x10
{
    struct _EPARTITION * PartitionObject;// Offset=0x0 Size=0x4
    struct _EX_WORK_QUEUE *** WorkQueues;// Offset=0x4 Size=0x4
    struct _EX_WORK_QUEUE_MANAGER ** WorkQueueManagers;// Offset=0x8 Size=0x4
    long QueueAllocationMask;// Offset=0xc Size=0x4
};